Stats

Current Kinect Stats:

Completed/Played: .................................................. 32/45

Played Completion: ................................................... 71.11%

Total Kinect Gamerscore: ...................................... 29,360

Completed/Overall: .................................................. 32/80

Overall Completion: 40.00%

Thursday, February 10, 2011

GAME COMPLETED #6: ADRENALINE MISFITS

This is a pretty fun game that is extremely easy to complete. It took about 4 hours or less for me to earn the complete 1000GS in this title. It has its ups and downs, but I would recommend a rental.

GAME: Adrenaline Misfits

REVIEW SCORE: 6/10

First and foremost, the game does a great job incorporating the Kinect sensor, which is always a huge plus. In addition, the game has several different game modes to enhance gameplay and replay value.

Second, the game is easy to learn, easy to play, and pretty fun.

The concept is fairly simple. You control a snowboarder who maneuvers, races, battles, and styles the way to first place. As you beat levels and earn high scores, you unlock new characters and new boards with increased stats.

Unfortunately, the game seems a bit too easy. Even using the most basic characters and boards, the enemy A.I poses little threat as long as you understand the basics of gameplay.

Also, the game seems to try to do a little too much. For instance, it has offensive and defensive weapons that you can pick up (in the spirit of games such as Mario Kart), but they rarely are of any use. In fact, some of the game modes (big air and trick modes) focus on individual actions. The enemies in this case are doing their own thing, and the weapon system becomes obsolete.

Also, many of the game modes (like those listed above) are won by reaching certain criteria (most air time, most balloons collected, most trick points, etc.), which is fine, but the game is still set up a like a race; except, you can cross the finish line 2 minutes after everyone else but still win first place.

I just kind of felt like the game would have been better suited if it concentrated on fewer play variants and just built around them.

But I was still overall impressed with the quality of motion controls and simple fun involved.

FITNESS SCORE: 4/10

The game doesn't involve to much moving around. Mostly standing in place while leaning one way or another.

There is however, some modes that require lots of tricks, which require lots of jumping. And since this is a Kinect title, lots of jumping means lots of jumping.

Even though it only took about 4 hours to finish the game, I had some fairly sore thighs the next day from leaning and jumping.

You will get some leg exercise as well as some ab work in, but nothing for the arms (aside from holding them straight out for some of the tricks, but it doesn't offer much of a workout).

TIPS AND TRICKS:

-When playing the game mode for getting the most air time (as well as getting the big air achievement), it is best to choose a rider who is of 'Jump Type'. In addition, whenever you hit a huge jump, hold your arms straight out to the sides. This will cause your rider to glide. This keeps you in the air longer, and allows you to make more air time.

- When playing the game mode for getting the balloons, you do not need to worry about beating the other racers to the bottom of the hill, just concentrate on hitting the balloons. Further more, you should concentrate on stringing together your balloons so you keep your combo going. This is key to getting an A rank.

-On the game mode for scoring trick points, you can ignore the track completely. Just keep jumping in the air and doing simple twist or flip tricks. By the time you reach the finish line, you should not only have enough points to make 1st place, but you should have enough to get an A ranking (and the achievement that is associated with it.)

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